MS Says Windows 7 Will Run DirectX 10 On the CPU
Posted by: kaizenlog in Kaizenlog, tags: MS Says Windows 7 Will Run DirectX 10 On the CPU+—————————–
| MS Says Windows 7 Will Run DirectX 10 On the CPU |
| from the aero-capable dept. |
| posted by kdawson on Sunday November 30, @02:48 (Microsoft) |
| http://games.slashdot.org/article.pl?sid=08/11/29/2058259 |
+——————————————————————–+
[0]arcticstoat writes “In what could be seen as an easy answer to the
Vista-capable debacle, Microsoft has introduced a ‘fully conformant
software rasterizer’ called WARP (Windows Advanced Rasterization
Platform) 10, which [1]does away with the need for a dedicated hardware
3D accelerator altogether. Microsoft says that WARP 10 will support all
the features and precision requirements of Direct3D 10 and 10.1, as well
as up to 8x multi-sampled anti-aliasing, anisotropic filtering and all
optional texture formats. The minimum CPU spec needed is just 800MHz, and
it doesn’t even need MMX or SSE, although it will work much quicker on
multi-core CPUs with SSE 4.1. Of course, software rendering on a single
desktop CPU isn’t going to be able to compete with decent dedicated 3D
graphics cards when it comes to high-end games, but Microsoft has
released some interesting benchmarks that show the system to be quicker
than Intel’s current integrated DirectX 10 graphics. Running Crysis at
800 x 600 with the lowest quality settings, an eight-core Core i7 system
managed an average frame rate of 7.36fps, compared with 5.17fps from
Intel’s DirectX 10 integrated graphics.”
Discuss this story at:
http://games.slashdot.org/comments.pl?sid=08/11/29/2058259
Links:
0. http://www.russell-crow.com/
1. http://www.custompc.co.uk/news/605271/windows-7-allows-directx-10-acceleration-on-the-cpu.html
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