Archive for July 29th, 2008


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| Have Modern Gamers Lost the Patience For Puzzles?                  |
|   from the get-off-my-lawn dept.                                   |
|   posted by ScuttleMonkey on Monday July 28, @17:03 (Puzzle Games (|
|   http://games.slashdot.org/article.pl?sid=08/07/28/2031254 |
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Brainy Gamer has an interesting [0]reflection on old puzzle games and why
their style of gameplay seems to be a dying art. According to the author
modern gamers seem more interested in combat and seem to have lost the
patience for difficult puzzles. “Despite my fondness for the adventure
games of yore, it appears the days of puzzles in narrative games have
come and gone. Puzzles - especially the serial unlocking variety found in
the old LucasArts games - seem to have become a relic of a bygone era.
Where they once provided a necessary ludic element to a—clever and often
complex narrative - designed to add challenge and force the player to
earn his progress through the story - few modern players have the
patience for such challenges anymore.”

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